Supercell's update and system announcement, "Changes coming to Ranked Mode & League Modifiers!", was published on 2026-01-28. This Clash Players edition reorganizes the announcement so the dates, requirements, rewards, changes and media can be checked in one place without changing the official conditions.

What this announcement covers

The sections below keep the source's technical details and sequence where they affect interpretation. Supercell's wording is presented as an official announcement, while the surrounding structure and headline are editorial to Clash Players.

New Balance & League Modifiers Changes!

Hey Chief, here is the full list of Balance & League Modifiers' changes that went live in today’s maintenance:

Defensive Nerfs

  • Ricochet Cannon

    • Ricochet Bounce Shot Damage reduced from 100% to 70%

    • Ricochet Bounce Shot Radius reduced from 4.5 to 3.5 tiles

  • Multi Archer Tower

    • Attack speed slowed from 500ms to 600ms

    • Damage Per Second reduced by up to 25

  • Revenge Tower (TH18)

    • Attack speed slowed from 300ms to 350ms

    • Damage Per Second reduced by up to 119

    • Stage 3 activation requires 25 destroyed buildings (was 20)

    • Stage 4 activation requires 50 destroyed buildings (was 40)

  • Short Range Mode (Multi Gear Tower)

    • All levels received ~10.6% damage nerf

  • Builder Hut

    • Movement speed reduced from 28 to 20

Defensive Buffs

  • Long Range Mode (Multi Gear Tower)

    • All levels received ~15% damage buff


Troop Buffs

  • Super Archer (Levels 10–13)

    : HP increased gradually (~2.7% to 9.6%)

  • Super Wizard (Levels 9–14)

    : Massive HP buff (~21% to 41%)

  • Thrower (Levels 1–4):

    • HP buffed ~4%

    • DPS buffed ~4-5%

    • Movement Speed increased from 16 to 18

  • E-Titan (Level 4)

    : HP increased from 8400 to 8700

  • Super Minion

    • Long Range Shots increased from 7 to 8

    • Range increased from 10 to 10.25 tiles

  • Poison Lizard (All levels)

    • Attack range increased from 3,5 to 4,5 tiles

    • HP significantly increased at all levels (~10% to 21%)

  • Giant Giant

    • AI logic changed: less prioritized by Warden or Eagle

Troop Nerfs

  • Meteor Golem (All levels)

    • HP reduced by ~13–16%

    • DPS reduced by ~14–16%


Equipment Buffs

  • MP Noble Iron (All levels):

    • Increased range, number of shots, and attack speed

  • BK Giant Gauntlet (All levels):

    • Increased damage reduction and duration


League Modifiers

Legend League (LL)

  • Defense DPS: 20% to 15%

  • Defense Heroes: 20% to 15%

  • Offense Heroes: 10% to 5%

  • Equipment: No change

Masters League (E33)

  • Defense DPS: 14% to 10%

  • Defense Heroes: 14% to 10%

  • Offense Heroes: 6% to 0%

  • Equipment: No change

Expert League (E32)

  • Defense DPS: 7% to 5%

  • Defense Heroes: 7% to 5%

  • Offense Heroes: 3% to 0%

  • Equipment: No change

Supercell will be keeping a close eye on these balance changes and make more changes if needed. Please keep your feedback coming, it really helps us understand how Supercell can improve the game for you!

- The Clash of Clans team

Official source

Read the complete announcement on the official Clash of Clans blog.